Project information
Main Objective
A simple 2D perspective clone of Hangman where the player has to guess a name in 6 tries otherwise he will lose the game, with a timer and before-tried words.
What I did
- Designed and developed the core player functionalities such as the UI, which is canvas-based.
- Developed the name-guessing algorithm which allows players 6 attempts to solve the puzzle and win the game.
- Created a running count system that counts down until the end of the game level.
- Designed and developed a left-side box that displays all previously attempted letters by the player.
- Implemented the hanging man system that reflects the incorrect letters guessed by the player.
- Developed a UI element that shows the alphabet letters tried by the player.
- Created a sound management system that adds sound effects for winning and losing the game.
- Constructed an overall level design for the game.
- Conducted playtesting and overall game balancing to ensure an enjoyable gameplay experience.