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Project information

  • Genre: 2D, Puzzle, Stretagy
  • Player Experience: Emersive
  • Project date: August 04,2022
  • Tools Used: Unity(C#)
  • Source Code: Github
  • Play here: itch.io

Main Objective

A simple 2D perspective clone of Hangman where the player has to guess a name in 6 tries otherwise he will lose the game, with a timer and before-tried words.

What I did

  • Designed and developed the core player functionalities such as the UI, which is canvas-based.
  • Developed the name-guessing algorithm which allows players 6 attempts to solve the puzzle and win the game.
  • Created a running count system that counts down until the end of the game level.
  • Designed and developed a left-side box that displays all previously attempted letters by the player.
  • Implemented the hanging man system that reflects the incorrect letters guessed by the player.
  • Developed a UI element that shows the alphabet letters tried by the player.
  • Created a sound management system that adds sound effects for winning and losing the game.
  • Constructed an overall level design for the game.
  • Conducted playtesting and overall game balancing to ensure an enjoyable gameplay experience.